

Starting with a traveling clan, you will have to lead the inhabitants of your city through the Neolithic revolt, seek and improve development, control properties and population, receive enemies and finally build the most amazing city in the world. GENRE: Strategy, Survival, Simulation, Adventure, Building, Open World, Management.We expect Ancient Cities to become a powerful platform for our future productions, moving us more and more into the realms of History, exploring different places and ages around the world: Greece, Rome, or Middle Ages. New eras introduce new gameplay and game features over what existed before.

It was logical, and it is also highly suitable for the project. We have chosen to start at the origin of cities, in the late Mesolithic era. Both gameplay and detail are important to us. We are developing our own custom render technology for this game because this allows us to render what we envision: Thousands of items on the screen at the same time with nice fps, offering the player breathtaking images of their cities. Of course, we dream, as you do, with a gorgeous strategy city simulator that lets the player develop its city along the ages in a credible and immersive way. We love tech, strategy games, History, Archeology, and cities.

And, ultimately, building the most fantastic city of antiquity through the ages in a fully simulated world and ecosystem.

Starting in the Mesolithic era, you will have to guide your people through generations, discovering and improving technologies, managing resources, and population, facing threats from raiders and Mother Nature herself. Ancient Cities is a survival and strategy city builder game, based on ancient times.
